![]() In addition, there wasn’t any mouse acceleration side effect, meaning that the overall experience is great with a keyboard + mouse. Transformers: Fall of Cybertron is powered by the Unreal Engine 3 and contrary to older UE3 titles, we did not notice any stuttering or texture pop-in (due to the engine’s dated streamlining features). And in a shocking turn of events, Activision stepped in and decided to let Mercenary Games handle the PC port of it and as a result of that, the PC version of Transformers: Fall of Cybertron is the definitive. Yes, there was a horrible 30fps lock – that was thankfully removed by modders – and there weren’t a lot of graphical options, but thanks to the Unreal Engine 3, the game performed great on the PC and there wasn’t any annoying mouse acceleration effect. You see, although Transformers: War for Cybertron was not as polished as we’d hoped to, it was still better than its console counterpart. When High Moon Games announced that they were not working on a PC version of its latest Transformers game, a lot of gamers got disappointed.
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